Sourcepoint's web-based webOS solution enables your organization to launch an OTT message campaign and collect end-user consent on webOS OTT devices.
In order to successfully utilize Sourcepoint's webOS solution your organization will need to satisfy the following requirements:
OTT property with configured message campaign
webOS SDK (webOS IDE and emulator)
Access to Sourcepoint's webOS SDK
When granted access to Sourcepoint's webOS SDK, clone the repo into your local workspace directory and import the repo into Project Explorer pane.
The cloned files will allow your organization to demo an OTT message tied to a Sourcepoint controlled property. In this section, we will cover the necessary steps to edit the details of the cloned files to surface your organization's OTT message campaign.
propertyHref parameters in the
index.htmlfile with your account specific information.
Turn on your webOS emulator.
Once the emulator is running, navigate back to the webOS IDE to the Target Configuration pane and connect to the emulator machine.
Name - Enter a name for the device. Choose a name that can easily identify the device.
TV device: IP address of the TV device.
TV device: 9922
TV device: prisoner
You do not need to enter the Password and PrivateKey. When you use real TV, enable the Developer Mode before connecting the target.
With the connection to your emulator made, right-click the project folder in the Project Explorer window and click either Run As/Debug As > webOS Application.
If successful, your OTT message campaign will be surfaced in the simulator.